dLux, Detox, Deprogram: D.art 99 and the Digital Screen Catherine Howell

MAAP 99 Screening Programme, Queensland State Library Theatre, 4 Sep. 1999


6 Oct. 1999

Bit 1 In spite of the insistent message from the current Australian local, state and federal governments, digital media is not really all that 'new'. No more can its active adoption by artists, writers, filmmakers and activists be called new: the cultural and commercial demands of the industrialised workplace and the interpersonal domain should long since have dispelled this particular fantasy. Squarely examined, this (sub)urban social reality tends to destabilise the conservative political rhetoric which so insistently claims public disenfranchisement from a privileged techno-savvy, information-rich élite. The truth is that our society's remarkable ability to absorb technology -— to take it, wire it up, plug it in for our own ends -— is fundamentally connected to our ability to make it part of our mundane world, our everyday routines and spaces. And when something is familiar, it becomes invisible. Occasionally, this invisibility is deliberately invoked in order to mask deep ideological rifts. What does the Australian Prime Minister John Howard make, I wonder, of the Victorian Liberal Premier's Website, let alone the spin-off and parody sites that have sprung up alongside it?
Bit 2 I was thinking about some of these issues as I trundled along to Brisbane's State Library Theatre for D.art 99, a screening of short film, video and animation associated with MAAP99. MAAP99 (Multimedia Art Asia Pacific) is a festival showcase for so-called new or digital media, and features a huge swag of events, openings, forums and exhibitions. It's a busy time in Brisbane; the Third Asia-Pacific Triennial of Contemporary Art has just opened at the Queensland Art Gallery, incorporating a major conference, an on-line component (the Virtual Triennial), and yet more events, screenings and talkfests. Many of Brisbane's galleries and arts venues have scheduled special events and exhibitions to coincide with these two major festivals, including the Institute of Modern Art, Crafts Queensland, Global Arts Link Ipswich, and the Royal Australian Institute of Architects.
Bit 3 In the midst of this flurry of activity, D.art 99 promised much and delivered some highly accomplished and thought-provoking material. An initiative of the Sydney-based screen exhibitions and advocacy organisation dLux media arts, the event was billed as "Australia's premier annual showcase of inter/national experimental digital film, digital video, computer animation and cd-rom art" (D.art programme brochure). The screening session I attended was originally shown at the 46th Sydney Film Festival in June this year, and was composed of a selection of fifteen works submitted in response to an international call for entries. dLux sought works that demonstrated a creative use of their respective media, and ended up with an interesting mix of established and emerging artists, including Peter Callas, Michaela French, Ying Tan, Isabelle Hayeur (a founding member of Canadian digital artists' group Perte de Signal) and Alex Voorhoeve.
Bit 4 Examining the artists' bios in the programme, the serpentine reach of digital technologies rapidly became evident. The umbrella term 'screen culture', under which this programme falls, is host to animators, film- and documentary-makers, designers, installation and performance artists, video directors and built environment specialists, among others. Not that this is surprising. At the end of the 90s, we should be able to look back on more than a decade of mature artistic practice in the digital arena, buttressed by more than half a decade of experimental electronic arts. Yet given the diversity of the programme and the artists' backgrounds, the reviewer is faced with the problem of tracing a shared language between artists; of translating/transmitting particular aesthetic, technological, or socio-cultural memes into everyday meanings.
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